ABI Research Sees AR Market Surpassing $140B in 2025
January 18, 2021
While
the COVID-19 pandemic crippled some markets, it also presented notable
opportunities to others. Similar to the uptick products like Zoom and Microsoft
Teams have seen, Augmented Reality (AR) has been forced into opportunity around
remote worker enablement, compounding the already strong growth seen in the
enterprise thanks to high-value use cases like remote assistance, training, and
workflow instruction. Combine this with an increasingly viable consumer AR
market over the next few years, the market potential is significant. ABI
Research, estimates the augmented reality market will surpass US$140 billion in
total market value in 2025.
“While enterprise usage has dominated the augmented reality conversation over
the past few years, the tides are shifting. All of the tech companies that can
shift markets on a global scale are directly involved in AR already, and many
are planning more dedicated AR hardware efforts over the next two to three
years,” says Eric Abbruzzese, Research Director for ABI Research. “This will
eventually switch the leading AR market from enterprise to consumer, benefitting
both sides through increased competition and maturity.”
Growth patterns around AR hardware and content will back this up over the next
five years. Media & Entertainment along with Retail & Marketing are the fastest
growing verticals; Consumer Software & Content and AR Advertising are the
fastest growing market segments. “That said, enterprise growth isn’t slowing
down. Healthcare, AEC, manufacturing, and automotive all promise growth between
70% and 90% CAGR through 2025. There will not be the same rapid influx of users
that the consumer market will see, but increased hardware options coming from
that market will spur further adoption, as will a higher familiarity around AR
content and technology,” Abbruzzese explains.
Apple’s
AR ecosystem is quite mature today, with AR-focused LIDAR sensors on flagship
iOS products and ARKit enabling experiences across content types. Google
recently acquired smart glasses maker North and Google still have its Glass for
an Enterprise solution and ARCore for content enablement. Facebook announced
continuing AR efforts out of their Reality Labs branch, with smart glasses plans
for 2021. Efforts from more traditionally enterprise-focused players continue to
grow as well; PTC, Atheer, Microsoft, Lenovo, Teamviewer, and many others are
increasing AR investment and focus, often tweaking pricing structures and
business models to both meet the short term demand influx and scale that demand
over time; free trials, as-a-service bundling options, and greater portfolio
flexibility have all been spurred by COVID-19 and are likely to remain.
“Facebook, Google, and Apple have been building out AR foundations in content
creation and mobile device enablement for years, with visions for a ubiquitous
AR market by 2025. All this consumer growth benefits the enterprise domain as
well, with key AR requirements around the price, ease of use, and overall user
value shared among both sides of the market. The latent value of remote
enablement AR provides has been expounded, and similar needs in the consumer
space will also spur adoption there. These all combine to create significant
momentum around AR, rather than the common excitement yet hesitation and
immaturity of years before,” concludes Abbruzzese. |